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Texturing Terrain

 

August 15, 2010in Beginner, Tutorials by ZeratulTags: , , , , , , , , , , , , , , , ,
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While height and cliff variation introduce gameplay, the textures applied to the terrain are really what set it apart in terms of look and feel. While gameplay is essential to a good map, the texturing can often be what sells it. When you see a video of a mod or map on YouTube, often times [...]

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Manipulating Terrain

 

August 6, 2010in Beginner, Tutorials by ZeratulTags: , , , , , , , , , , , , , , , , ,
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Once you’ve got the editor up and running and you’ve created a new document, its time to start creating the general layout of the map. While its very possible to jump right in and start working on scripting ai, or customizing units (modding is by no means a linear process), we highly recommend you start [...]

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Getting Started

 

July 6, 2010in Beginner, Tutorials by ZeratulTags: , , , , , ,
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Opening the Editor First things first, you need to open the editor. You simply can’t learn game modding without getting down and dirty with the editor. The first question you might have is “how do I open the editor?” You’ll notice it doesn’t appear in the start menu or in any of the in-game menus. [...]

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